* Returns the last selected player base. * @return Pointer to base. */
| 803 | * @return Pointer to base. |
| 804 | */ |
| 805 | Base *SavedGame::getSelectedBase() |
| 806 | { |
| 807 | // in case a base was destroyed or something... |
| 808 | if (_selectedBase < _bases.size()) |
| 809 | { |
| 810 | return _bases.at(_selectedBase); |
| 811 | } |
| 812 | else |
| 813 | { |
| 814 | return _bases.front(); |
| 815 | } |
| 816 | } |
| 817 | |
| 818 | /** |
| 819 | * Sets the last selected player base. |