* Get pointer to the battleGame object. * @return Pointer to the battleGame object. */
| 879 | * @return Pointer to the battleGame object. |
| 880 | */ |
| 881 | SavedBattleGame *SavedGame::getSavedBattle() |
| 882 | { |
| 883 | return _battleGame; |
| 884 | } |
| 885 | |
| 886 | /** |
| 887 | * Set battleGame object. |
no outgoing calls
no test coverage detected