* Returns the game's name shown in Save screens. * @return Save name. */
| 553 | * @return Save name. |
| 554 | */ |
| 555 | std::wstring SavedGame::getName() const |
| 556 | { |
| 557 | return _name; |
| 558 | } |
| 559 | |
| 560 | /** |
| 561 | * Changes the game's name shown in Save screens. |
no outgoing calls
no test coverage detected