* Sets the mission type. * @param missionType The mission type. */
| 492 | * @param missionType The mission type. |
| 493 | */ |
| 494 | void SavedBattleGame::setMissionType(const std::string &missionType) |
| 495 | { |
| 496 | _missionType = missionType; |
| 497 | } |
| 498 | |
| 499 | /** |
| 500 | * Gets the mission type. |
no outgoing calls
no test coverage detected