* Sets whether the mission was aborted or successful. * @param flag True, if the mission was aborted, or false, if the mission was successful. */
| 1042 | * @param flag True, if the mission was aborted, or false, if the mission was successful. |
| 1043 | */ |
| 1044 | void SavedBattleGame::setAborted(bool flag) |
| 1045 | { |
| 1046 | _aborted = flag; |
| 1047 | } |
| 1048 | |
| 1049 | /** |
| 1050 | * Returns whether the mission was aborted or successful. |