* Initializes the map utilities. * @param res Pointer to resource pack. */
| 482 | * @param res Pointer to resource pack. |
| 483 | */ |
| 484 | void SavedBattleGame::initUtilities(ResourcePack *res) |
| 485 | { |
| 486 | _pathfinding = new Pathfinding(this); |
| 487 | _tileEngine = new TileEngine(this, res->getVoxelData()); |
| 488 | } |
| 489 | |
| 490 | /** |
| 491 | * Sets the mission type. |