* Returns whether there are any units falling in the battlescape. * @return True if there are any units falling in the battlescape. */
| 1535 | * @return True if there are any units falling in the battlescape. |
| 1536 | */ |
| 1537 | bool SavedBattleGame::getUnitsFalling() const |
| 1538 | { |
| 1539 | return _unitsFalling; |
| 1540 | } |
| 1541 | |
| 1542 | /** |
| 1543 | * Gets the highest ranked, living XCom unit. |