* Gets the currently selected unit * @return Pointer to BattleUnit. */
| 578 | * @return Pointer to BattleUnit. |
| 579 | */ |
| 580 | BattleUnit *SavedBattleGame::getSelectedUnit() const |
| 581 | { |
| 582 | return _selectedUnit; |
| 583 | } |
| 584 | |
| 585 | /** |
| 586 | * Sets the currently selected unit. |
no outgoing calls
no test coverage detected