* Gets the mission type. * @return The mission type. */
| 501 | * @return The mission type. |
| 502 | */ |
| 503 | std::string SavedBattleGame::getMissionType() const |
| 504 | { |
| 505 | return _missionType; |
| 506 | } |
| 507 | |
| 508 | /** |
| 509 | * Sets the global shade. |
no outgoing calls
no test coverage detected