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Method getMapSizeZ

src/Savegame/SavedBattleGame.cpp:548–551  ·  view source on GitHub ↗

* Gets the map height. * @return The map height (Size Z) in layers. */

Source from the content-addressed store, hash-verified

546 * @return The map height (Size Z) in layers.
547 */
548int SavedBattleGame::getMapSizeZ() const
549{
550 return _mapsize_z;
551}
552
553/**
554 * Gets the map size in tiles.

Callers 12

loadMAPMethod · 0.80
setupEscapeMethod · 0.80
MapMethod · 0.80
drawTerrainMethod · 0.80
initMethod · 0.80
calculateMethod · 0.80
setupEscapeMethod · 0.80
saveVoxelMapMethod · 0.80
calculateSunShadingMethod · 0.80
addLightMethod · 0.80
calculateFOVMethod · 0.80
drawMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected