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github.com/OpenXcom/OpenXcom
/ isAllocated
Method
isAllocated
src/Savegame/Node.cpp:164–167 ·
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Source
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162
}
163
164
bool Node::isAllocated() const
165
{
166
return _allocated;
167
}
168
169
void Node::allocateNode()
170
{
Callers
2
getPatrolNode
Method · 0.80
setupPatrol
Method · 0.80
Calls
no outgoing calls
Tested by
no test coverage detected