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hub / github.com/OpenXcom/OpenXcom / getPriority

Method getPriority

src/Savegame/Node.cpp:126–129  ·  view source on GitHub ↗

* Get the priority of this spawnpoint. * @return priority */

Source from the content-addressed store, hash-verified

124 * @return priority
125 */
126int Node::getPriority() const
127{
128 return _priority;
129}
130
131/**
132 * Gets the Node's position.

Callers 1

getSpawnNodeMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected