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github.com/OpenXcom/OpenXcom
/ getNodeLinks
Method
getNodeLinks
src/Savegame/Node.cpp:150–153 ·
view source on GitHub ↗
get the node's paths
Source
from the content-addressed store, hash-verified
148
149
/// get the node's paths
150
std::vector<int> *Node::getNodeLinks()
151
{
152
return &_nodeLinks;
153
}
154
155
/**
156
* Gets the Node's type.
Callers
3
getPatrolNode
Method · 0.80
generateMap
Method · 0.80
loadRMP
Method · 0.80
Calls
no outgoing calls
Tested by
no test coverage detected