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github.com/OpenXcom/OpenXcom
/ Node
Method
Node
src/Savegame/Node.cpp:25–28 ·
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Node::Node() : _id(0), _segment(0), _type(0), _rank(0), _flags(0), _reserved(0), _priority(0), _allocated(false)
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{
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}
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/**
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* Initializes a Node.
Callers
nothing calls this directly
Calls
no outgoing calls
Tested by
no test coverage detected