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hub / github.com/OpenXcom/OpenXcom / setMissed

Method setMissed

src/Savegame/CraftWeaponProjectile.cpp:218–221  ·  view source on GitHub ↗

* Marks the projectile as a one which missed it's target. */

Source from the content-addressed store, hash-verified

216 * Marks the projectile as a one which missed it's target.
217 */
218void CraftWeaponProjectile::setMissed(const bool &missed)
219{
220 _missed = missed;
221}
222
223/*
224 * Returns true if the projectile missed it's target.

Callers 1

moveMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected