* did this unit already take fire damage this turn? * (used to avoid damaging large units multiple times.) * @return ow it burns */
| 2601 | * @return ow it burns |
| 2602 | */ |
| 2603 | bool BattleUnit::tookFireDamage() const |
| 2604 | { |
| 2605 | return _hitByFire; |
| 2606 | } |
| 2607 | |
| 2608 | /** |
| 2609 | * toggle the state of the fire damage tracking boolean. |