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github.com/OpenXcom/OpenXcom
/ setVisible
Method
setVisible
src/Savegame/BattleUnit.cpp:1606–1609 ·
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* Set whether this unit is visible. * @param flag */
Source
from the content-addressed store, hash-verified
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* @param flag
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*/
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void BattleUnit::setVisible(bool flag)
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{
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_visible = flag;
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}
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/**
Callers
1
clearVisibleTiles
Method · 0.45
Calls
no outgoing calls
Tested by
no test coverage detected