* Changes the BattleUnit's position. * @param pos position * @param updateLastPos refresh last stored position */
| 301 | * @param updateLastPos refresh last stored position |
| 302 | */ |
| 303 | void BattleUnit::setPosition(const Position& pos, bool updateLastPos) |
| 304 | { |
| 305 | if (updateLastPos) { _lastPos = _pos; } |
| 306 | _pos = pos; |
| 307 | } |
| 308 | |
| 309 | /** |
| 310 | * Gets the BattleUnit's position. |