* Is floating? A unit is floating when there is no ground under him/her. * @return true/false */
| 765 | * @return true/false |
| 766 | */ |
| 767 | bool BattleUnit::isFloating() const |
| 768 | { |
| 769 | return _floating; |
| 770 | } |
| 771 | |
| 772 | /** |
| 773 | * Aim. (shows the right hand sprite and weapon holding) |
no outgoing calls
no test coverage detected