* Get the unit that is spawned when this one dies. * @return unit. */
| 2273 | * @return unit. |
| 2274 | */ |
| 2275 | std::string BattleUnit::getSpawnUnit() const |
| 2276 | { |
| 2277 | return _spawnUnit; |
| 2278 | } |
| 2279 | |
| 2280 | /** |
| 2281 | * Set the unit that is spawned when this one dies. |