* Get the pointer to the vector of inventory items. * @return pointer to vector. */
| 1561 | * @return pointer to vector. |
| 1562 | */ |
| 1563 | std::vector<BattleItem*> *BattleUnit::getInventory() |
| 1564 | { |
| 1565 | return &_inventory; |
| 1566 | } |
| 1567 | |
| 1568 | /** |
| 1569 | * Let AI do their thing. |