* Get the unit's floating elevation. * @return The unit's elevation over the ground in voxels, when flying. */
| 2170 | * @return The unit's elevation over the ground in voxels, when flying. |
| 2171 | */ |
| 2172 | int BattleUnit::getFloatHeight() const |
| 2173 | { |
| 2174 | return _floatHeight; |
| 2175 | } |
| 2176 | |
| 2177 | /** |
| 2178 | * Get the unit's loft ID, one per unit tile. |