* Clear visible units. */
| 1240 | * Clear visible units. |
| 1241 | */ |
| 1242 | void BattleUnit::clearVisibleUnits() |
| 1243 | { |
| 1244 | _visibleUnits.clear(); |
| 1245 | } |
| 1246 | |
| 1247 | /** |
| 1248 | * Add this unit to the list of visible tiles. Returns true if this is a new one. |
no test coverage detected