* Add this unit to the list of visible tiles. Returns true if this is a new one. * @param tile * @return */
| 1250 | * @return |
| 1251 | */ |
| 1252 | bool BattleUnit::addToVisibleTiles(Tile *tile) |
| 1253 | { |
| 1254 | _visibleTiles.push_back(tile); |
| 1255 | return true; |
| 1256 | } |
| 1257 | |
| 1258 | /** |
| 1259 | * Get the pointer to the vector of visible tiles. |