* Sets the heal quantity of the item. * @param heal The new heal quantity. */
| 433 | * @param heal The new heal quantity. |
| 434 | */ |
| 435 | void BattleItem::setHealQuantity (int heal) |
| 436 | { |
| 437 | _heal = heal; |
| 438 | } |
| 439 | |
| 440 | /** |
| 441 | * Gets the heal quantity of the item. |