* Gets the item's previous owner. * @return Pointer to Battleunit. */
| 215 | * @return Pointer to Battleunit. |
| 216 | */ |
| 217 | BattleUnit *BattleItem::getPreviousOwner() const |
| 218 | { |
| 219 | return _previousOwner; |
| 220 | } |
| 221 | |
| 222 | /** |
| 223 | * Sets the item's owner. |
no outgoing calls
no test coverage detected