* Gets the item's owner. * @return Pointer to Battleunit. */
| 206 | * @return Pointer to Battleunit. |
| 207 | */ |
| 208 | BattleUnit *BattleItem::getOwner() const |
| 209 | { |
| 210 | return _owner; |
| 211 | } |
| 212 | |
| 213 | /** |
| 214 | * Gets the item's previous owner. |
no outgoing calls
no test coverage detected