* Gets the heal quantity of the item. * @return The new heal quantity. */
| 442 | * @return The new heal quantity. |
| 443 | */ |
| 444 | int BattleItem::getHealQuantity () const |
| 445 | { |
| 446 | return _heal; |
| 447 | } |
| 448 | |
| 449 | /** |
| 450 | * Sets the pain killer quantity of the item. |