* Converts an unconscious body into a dead one. * @param rules the rules of the corpse item to convert this item into. */
| 524 | * @param rules the rules of the corpse item to convert this item into. |
| 525 | */ |
| 526 | void BattleItem::convertToCorpse(RuleItem *rules) |
| 527 | { |
| 528 | if (_unit && _rules->getBattleType() == BT_CORPSE && rules->getBattleType() == BT_CORPSE) |
| 529 | { |
| 530 | _rules = rules; |
| 531 | } |
| 532 | } |
| 533 | |
| 534 | } |
no test coverage detected