* Returns the amount of soldiers contained * in the base without any assignments. * @param checkCombatReadiness does what it says on the tin. * @return Number of soldiers. */
| 423 | * @return Number of soldiers. |
| 424 | */ |
| 425 | int Base::getAvailableSoldiers(bool checkCombatReadiness) const |
| 426 | { |
| 427 | int total = 0; |
| 428 | for (std::vector<Soldier*>::const_iterator i = _soldiers.begin(); i != _soldiers.end(); ++i) |
| 429 | { |
| 430 | if (!checkCombatReadiness && (*i)->getCraft() == 0) |
| 431 | { |
| 432 | total++; |
| 433 | } |
| 434 | else if (checkCombatReadiness && (((*i)->getCraft() != 0 && (*i)->getCraft()->getStatus() != "STR_OUT") || |
| 435 | ((*i)->getCraft() == 0 && (*i)->getWoundRecovery() == 0))) |
| 436 | { |
| 437 | total++; |
| 438 | } |
| 439 | } |
| 440 | return total; |
| 441 | } |
| 442 | |
| 443 | /** |
| 444 | * Returns the total amount of soldiers contained |
no test coverage detected