* Initializes an empty base. * @param rule Pointer to ruleset. */
| 52 | * @param rule Pointer to ruleset. |
| 53 | */ |
| 54 | Base::Base(const Ruleset *rule) : Target(), _rule(rule), _name(L""), _scientists(0), _engineers(0), _inBattlescape(false), _retaliationTarget(false) |
| 55 | { |
| 56 | _items = new ItemContainer(); |
| 57 | } |
| 58 | |
| 59 | /** |
| 60 | * Deletes the contents of the base from memory. |
nothing calls this directly
no outgoing calls
no test coverage detected