Decrease number of live UFOs.
| 99 | void increaseLiveUfos() { ++_liveUfos; } |
| 100 | /// Decrease number of live UFOs. |
| 101 | void decreaseLiveUfos() { --_liveUfos; } |
| 102 | /// Handle UFO reaching a waypoint. |
| 103 | void ufoReachedWaypoint(Ufo &ufo, Game &engine, const Globe &globe); |
| 104 | /// Handle UFO lifting from the ground. |