* Gets the unit's move sound. * @return The id of the unit's move sound. */
| 181 | * @return The id of the unit's move sound. |
| 182 | */ |
| 183 | int Unit::getMoveSound() const |
| 184 | { |
| 185 | return _moveSound; |
| 186 | } |
| 187 | |
| 188 | /** |
| 189 | * Gets the intelligence. This is the number of turns the AI remembers your troop positions. |