* Gets the unit's war cry. * @return The id of the unit's aggro sound. */
| 226 | * @return The id of the unit's aggro sound. |
| 227 | */ |
| 228 | int Unit::getAggroSound() const |
| 229 | { |
| 230 | return _aggroSound; |
| 231 | } |
| 232 | |
| 233 | /** |
| 234 | * Checks if this unit is a living weapon. (ie: chryssalid). |