* Gets the array of mapdatafiles. * @return Pointer to the array of mapdatafiles. */
| 100 | * @return Pointer to the array of mapdatafiles. |
| 101 | */ |
| 102 | std::vector<MapDataSet*> *RuleTerrain::getMapDataSets() |
| 103 | { |
| 104 | return &_mapDataSets; |
| 105 | } |
| 106 | |
| 107 | /** |
| 108 | * Gets the terrain name. |
no outgoing calls
no test coverage detected