* RuleTerrain construction. */
| 30 | * RuleTerrain construction. |
| 31 | */ |
| 32 | RuleTerrain::RuleTerrain(const std::string &name) : _name(name), _largeBlockLimit(0), _hemisphere(0) |
| 33 | { |
| 34 | } |
| 35 | |
| 36 | /** |
| 37 | * Ruleterrain only holds mapblocks. Map datafiles are referenced. |
nothing calls this directly
no outgoing calls
no test coverage detected