* Gets the unit that the victim is morphed into when attacked. * @return The weapon's zombie unit. */
| 814 | * @return The weapon's zombie unit. |
| 815 | */ |
| 816 | std::string RuleItem::getZombieUnit() const |
| 817 | { |
| 818 | return _zombieUnit; |
| 819 | } |
| 820 | |
| 821 | /** |
| 822 | * Is strength applied to the damage of this weapon? |