* What is the starting frame offset in hit.pck to use for the animation? * @return the starting frame offset in hit.pck to use for the animation. */
| 878 | * @return the starting frame offset in hit.pck to use for the animation. |
| 879 | */ |
| 880 | int RuleItem::getMeleeAnimation() const |
| 881 | { |
| 882 | return _meleeAnimation; |
| 883 | } |
| 884 | } |