* Sets the sprite index for a certain frame. * @param frameID Animation frame * @param value The sprite index in the surfaceset of the mapdataset. */
| 74 | * @param value The sprite index in the surfaceset of the mapdataset. |
| 75 | */ |
| 76 | void MapData::setSprite(int frameID, int value) |
| 77 | { |
| 78 | _sprite[frameID] = value; |
| 79 | } |
| 80 | |
| 81 | /** |
| 82 | * Gets whether this is an animated ufo door. |