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hub / github.com/OpenXcom/OpenXcom / setLightSource

Method setLightSource

src/Ruleset/MapData.cpp:386–389  ·  view source on GitHub ↗

* Sets the amount of light the object is emitting. * @param value The amount of light emitted. */

Source from the content-addressed store, hash-verified

384 * @param value The amount of light emitted.
385 */
386void MapData::setLightSource(int value)
387{
388 _lightSource = value;
389}
390
391/**
392 * Gets the amount of armor.

Callers 1

loadDataMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected