* Sets the amount of HE blockage. * @param HEBlock The high explosive blockage. */
| 208 | * @param HEBlock The high explosive blockage. |
| 209 | */ |
| 210 | void MapData::setHEBlock(int HEBlock) |
| 211 | { |
| 212 | _block[2] = HEBlock; |
| 213 | } |
| 214 | |
| 215 | /** |
| 216 | * Gets the Y offset for drawing. |