* Gets the terrain for battlescape generation. * @return The terrain. */
| 134 | * @return The terrain. |
| 135 | */ |
| 136 | std::vector<std::string> AlienDeployment::getTerrains() const |
| 137 | { |
| 138 | return _terrains; |
| 139 | } |
| 140 | |
| 141 | /** |
| 142 | * Gets the shade level for battlescape generation. |
no outgoing calls
no test coverage detected