* Updates the scale. * @param dX delta of X; * @param dY delta of Y; */
| 552 | * @param dY delta of Y; |
| 553 | */ |
| 554 | void OptionsVideoState::resize(int &dX, int &dY) |
| 555 | { |
| 556 | OptionsBaseState::resize(dX, dY); |
| 557 | std::wostringstream ss; |
| 558 | ss << Options::displayWidth; |
| 559 | _txtDisplayWidth->setText(ss.str()); |
| 560 | ss.str(L""); |
| 561 | ss << Options::displayHeight; |
| 562 | _txtDisplayHeight->setText(ss.str()); |
| 563 | } |
| 564 | |
| 565 | /** |
| 566 | * Takes care of any events from the core game engine. |