* Initializes all the elements in the Confirm Display Options screen. * @param game Pointer to the core game. * @param origin Game section that originated this state. */
| 39 | * @param origin Game section that originated this state. |
| 40 | */ |
| 41 | OptionsConfirmState::OptionsConfirmState(Game *game, OptionsOrigin origin) : State(game), _origin(origin), _countdown(15) |
| 42 | { |
| 43 | _screen = false; |
| 44 | |
| 45 | // Create objects |
| 46 | _window = new Window(this, 216, 100, 52, 50, POPUP_BOTH); |
| 47 | _btnYes = new TextButton(50, 20, 70, 120); |
| 48 | _btnNo = new TextButton(50, 20, 200, 120); |
| 49 | _txtTitle = new Text(206, 20, 57, 70); |
| 50 | _txtTimer = new Text(206, 20, 57, 100); |
| 51 | _timer = new Timer(1000); |
| 52 | |
| 53 | // Set palette |
| 54 | if (_origin == OPT_BATTLESCAPE) |
| 55 | { |
| 56 | setPalette("PAL_BATTLESCAPE"); |
| 57 | } |
| 58 | else |
| 59 | { |
| 60 | setPalette("PAL_GEOSCAPE", 0); |
| 61 | } |
| 62 | |
| 63 | add(_window); |
| 64 | add(_btnYes); |
| 65 | add(_btnNo); |
| 66 | add(_txtTitle); |
| 67 | add(_txtTimer); |
| 68 | |
| 69 | centerAllSurfaces(); |
| 70 | |
| 71 | // Set up objects |
| 72 | _window->setColor(Palette::blockOffset(15)-1); |
| 73 | _window->setBackground(_game->getResourcePack()->getSurface("BACK01.SCR")); |
| 74 | |
| 75 | _btnYes->setColor(Palette::blockOffset(15)-1); |
| 76 | _btnYes->setText(tr("STR_YES")); |
| 77 | _btnYes->onMouseClick((ActionHandler)&OptionsConfirmState::btnYesClick); |
| 78 | |
| 79 | _btnNo->setColor(Palette::blockOffset(15)-1); |
| 80 | _btnNo->setText(tr("STR_NO")); |
| 81 | _btnNo->onMouseClick((ActionHandler)&OptionsConfirmState::btnNoClick); |
| 82 | // no keyboard shortcuts to make sure users can see the message |
| 83 | |
| 84 | _txtTitle->setColor(Palette::blockOffset(15)-1); |
| 85 | _txtTitle->setAlign(ALIGN_CENTER); |
| 86 | _txtTitle->setWordWrap(true); |
| 87 | _txtTitle->setText(tr("STR_DISPLAY_OPTIONS_CONFIRM")); |
| 88 | |
| 89 | _txtTimer->setColor(Palette::blockOffset(15)-1); |
| 90 | _txtTimer->setAlign(ALIGN_CENTER); |
| 91 | _txtTimer->setWordWrap(true); |
| 92 | _txtTimer->setText(tr("STR_DISPLAY_OPTIONS_REVERT").arg(_countdown)); |
| 93 | |
| 94 | if (_origin == OPT_BATTLESCAPE) |
| 95 | { |
| 96 | applyBattlescapeTheme(); |
| 97 | } |
| 98 |
nothing calls this directly
no test coverage detected