* Updates the fire speed. * @param action Pointer to an action. */
| 255 | * @param action Pointer to an action. |
| 256 | */ |
| 257 | void OptionsBattlescapeState::slrFireSpeedChange(Action *) |
| 258 | { |
| 259 | Options::battleFireSpeed = _slrFireSpeed->getValue(); |
| 260 | } |
| 261 | |
| 262 | /** |
| 263 | * Updates the X-COM movement speed. |