* Plays a UI sound for volume preview. * @param action Pointer to an action. */
| 260 | * @param action Pointer to an action. |
| 261 | */ |
| 262 | void OptionsAudioState::slrUiVolumeRelease(Action *) |
| 263 | { |
| 264 | _game->getResourcePack()->getSound("GEO.CAT", 0)->play(Mix_GroupAvailable(0)); |
| 265 | } |
| 266 | |
| 267 | /** |
| 268 | * Changes the Audio Sample Rate option. |
nothing calls this directly
no test coverage detected