* Plays a game sound for volume preview. * @param action Pointer to an action. */
| 241 | * @param action Pointer to an action. |
| 242 | */ |
| 243 | void OptionsAudioState::slrSoundVolumeRelease(Action *) |
| 244 | { |
| 245 | _game->getResourcePack()->getSound("GEO.CAT", 5)->play(); |
| 246 | } |
| 247 | |
| 248 | /** |
| 249 | * Updates the UI volume with the slider. |
nothing calls this directly
no test coverage detected