* Initializes all the elements in the Load Game screen. * @param game Pointer to the core game. * @param origin Game section that originated this state. */
| 34 | * @param origin Game section that originated this state. |
| 35 | */ |
| 36 | ListLoadState::ListLoadState(Game *game, OptionsOrigin origin) : ListGamesState(game, origin, 0, true) |
| 37 | { |
| 38 | centerAllSurfaces(); |
| 39 | |
| 40 | // Set up objects |
| 41 | _txtTitle->setText(tr("STR_SELECT_GAME_TO_LOAD")); |
| 42 | } |
| 43 | |
| 44 | /** |
| 45 | * |