* Changes the text edit according to keyboard input, and * unfocuses the text if Enter is pressed. * @param action Pointer to an action. * @param state State that the action handlers belong to. */
| 405 | * @param state State that the action handlers belong to. |
| 406 | */ |
| 407 | void TextEdit::keyboardPress(Action *action, State *state) |
| 408 | { |
| 409 | if (Options::keyboardMode == KEYBOARD_OFF) |
| 410 | { |
| 411 | switch (action->getDetails()->key.keysym.sym) |
| 412 | { |
| 413 | case SDLK_UP: |
| 414 | _ascii++; |
| 415 | if (_ascii > L'~') |
| 416 | { |
| 417 | _ascii = L' '; |
| 418 | } |
| 419 | break; |
| 420 | case SDLK_DOWN: |
| 421 | _ascii--; |
| 422 | if (_ascii < L' ') |
| 423 | { |
| 424 | _ascii = L'~'; |
| 425 | } |
| 426 | break; |
| 427 | case SDLK_LEFT: |
| 428 | if (_value.length() > 0) |
| 429 | { |
| 430 | _value.resize(_value.length() - 1); |
| 431 | } |
| 432 | break; |
| 433 | case SDLK_RIGHT: |
| 434 | if (!exceedsMaxWidth(_ascii)) |
| 435 | { |
| 436 | _value += _ascii; |
| 437 | } |
| 438 | break; |
| 439 | default: break; |
| 440 | } |
| 441 | } |
| 442 | else if (Options::keyboardMode == KEYBOARD_ON) |
| 443 | { |
| 444 | switch (action->getDetails()->key.keysym.sym) |
| 445 | { |
| 446 | case SDLK_LEFT: |
| 447 | if (_caretPos > 0) |
| 448 | { |
| 449 | _caretPos--; |
| 450 | } |
| 451 | break; |
| 452 | case SDLK_RIGHT: |
| 453 | if (_caretPos < _value.length()) |
| 454 | { |
| 455 | _caretPos++; |
| 456 | } |
| 457 | break; |
| 458 | case SDLK_HOME: |
| 459 | _caretPos = 0; |
| 460 | break; |
| 461 | case SDLK_END: |
| 462 | _caretPos = _value.length(); |
| 463 | break; |
| 464 | case SDLK_BACKSPACE: |
nothing calls this directly
no test coverage detected