* Draws the thumb (button) as a hollow square. */
| 263 | * Draws the thumb (button) as a hollow square. |
| 264 | */ |
| 265 | void ScrollBar::drawThumb() |
| 266 | { |
| 267 | double scale = (double)getHeight() / _list->getRows(); |
| 268 | _thumbRect.x = 0; |
| 269 | _thumbRect.y = (int)floor(_list->getScroll() * scale); |
| 270 | _thumbRect.w = _thumb->getWidth(); |
| 271 | _thumbRect.h = (int)ceil(_list->getVisibleRows() * scale); |
| 272 | |
| 273 | // Draw base button |
| 274 | _thumb->clear(); |
| 275 | _thumb->lock(); |
| 276 | |
| 277 | SDL_Rect square = _thumbRect; |
| 278 | int color = _color + 2; |
| 279 | |
| 280 | square.w--; |
| 281 | square.h--; |
| 282 | |
| 283 | _thumb->drawRect(&square, color); |
| 284 | |
| 285 | square.x++; |
| 286 | square.y++; |
| 287 | color = _color + 5; |
| 288 | |
| 289 | _thumb->drawRect(&square, color); |
| 290 | |
| 291 | square.w--; |
| 292 | square.h--; |
| 293 | color = _color + 4; |
| 294 | |
| 295 | _thumb->drawRect(&square, color); |
| 296 | |
| 297 | _thumb->setPixel(_thumbRect.x, _thumbRect.y, _color + 1); |
| 298 | _thumb->setPixel(_thumbRect.x, _thumbRect.y + _thumbRect.h - 1, _color + 4); |
| 299 | _thumb->setPixel(_thumbRect.x + _thumbRect.w - 1, _thumbRect.y, _color + 4); |
| 300 | |
| 301 | // Hollow it out |
| 302 | color = _color + 5; |
| 303 | |
| 304 | square.x++; |
| 305 | square.y++; |
| 306 | square.w-=3; |
| 307 | square.h-=3; |
| 308 | |
| 309 | _thumb->drawRect(&square, color); |
| 310 | |
| 311 | square.x++; |
| 312 | square.y++; |
| 313 | color = _color + 2; |
| 314 | |
| 315 | _thumb->drawRect(&square, color); |
| 316 | |
| 317 | square.w--; |
| 318 | square.h--; |
| 319 | color = 0; |
| 320 | |
| 321 | _thumb->drawRect(&square, color); |
| 322 |